Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
A sudden war destroys Fab Ob's trade routes and contacts, forcing Fab Ob to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Established a network of contacts. Gain 2 contacts. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Befriended by a senior agent. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Opponents of Fab Ob's belief system ambush Fab Ob. |
6 |
41 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
41 |
Retired. |
7 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |