Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Fate Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Switched to Navy (Flight) with previous rank. |
3 |
25 |
Commanding officer takes an interest in Fate Lamb's career. |
3 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
26 |
Voluntarily left Flight |
4 |
26 |
Became a Rogue (Thief). |
4 |
30 |
Fate Lamb spend months in the dangerous criminal underworld. |
4 |
30 |
Promoted to Rogue (Thief) rank 1. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Pirate (Rogue). |
5 |
30 |
Continued as Rogue (Thief). |
5 |
31 |
Betrayed by a friend. One of Fate Lamb's Contacts or Allies betrays Fate Lamb, ending Fate Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
35 |
Moved to a new world. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
36 |
Betrayed by a friend. One of Fate Lamb's Contacts or Allies betrays Fate Lamb, ending Fate Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Fate Lamb refuse to secretly provide religious rites for a dying leader or noble, because they do not share Fate Lamb's faith. |
8 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Fate Lamb faith enjoys an explosion of popularity largely thanks to Fate Lamb's efforts. |
9 |
43 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Retired at age 44. |