Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Failed to qualify for Corporate (Citizen). |
2 |
28 |
Became a Drifter (Scavenger). |
2 |
29 |
Amnesia. |
2 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
32 |
Continued as Drifter (Scavenger). |
3 |
36 |
A new romantic starts. Gain an Ally. |
3 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
36 |
Continued as Drifter (Scavenger). |
4 |
40 |
Attacked by enemies that Fay May easily defeat. |
4 |
40 |
Gain Enemy if Fay May don't already have one. |
4 |
40 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
40 |
Continued as Drifter (Scavenger). |
5 |
42 |
Betrayed by a friend. One of Fay May's Contacts or Allies betrays Fay May, ending Fay May's career. That Contact or Ally becomes a Rival or Enemy. |