Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Surrounded and outnumbered by the enemy, Finley Male hold out until relief arrives. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Commando (Soulhunter). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Finley Male's Contacts or Allies betrays Finley Male, ending Finley Male's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Scout (Surveyor). |
6 |
34 |
Psychologically damaged by Finley Male's time in the scouts. |
7 |
34 |
Became a Merchant (Free Trader). |
7 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
37 |
Failed to qualify for Worker (Citizen). |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
40 |
Finley Male run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Became a Citizen (Colonist). |
9 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |