Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Ford Bent is rewarded for Ford Bent's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Ford Bent's business expands, Ford Bent's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Ford Bent Ford Bent's job. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
37 |
Ford Bent's ship is damaged, and Ford Bent have to hitch-hike Ford Bent's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 2 Contacts. Gain 3 Enemies. |
6 |
37 |
Failed to qualify for Artist (Entertainer). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Became a Scholar (Physician). |
7 |
43 |
Entangled in a bureaucratic or legal morass that distracts Ford Bent from Ford Bent's work. |