Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A good deal ensures Frances Green is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Entertainer (Performer). |
6 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Frances Green far from home. |
7 |
41 |
Returned to Drifter (Wanderer). |
7 |
42 |
Frances Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Surveyor). |
8 |
45 |
Frances Green's scout ship is one of the first on the scene to rescue the survivors of a disaster but Frances Green fail to help. Gain an Enemy. |
8 |
45 |
Frances Green have no idea what happened to Frances Green – they found Frances Green's ship drifting on the fringes of friendly space. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |