Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Francis Gillis's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
38 |
Became a Army (Infantry) with the new title Private. |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Army (Infantry). |
7 |
44 |
Francis Gillis is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |