Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Injured. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
A revolution, attack or other unusual event throws Frank Holland's life into chaos, forcing Frank Holland to leave the planet. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Given a special assignment or duty in Frank Holland's unit. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Continued as Army (Army Support). |
4 |
30 |
Given a special assignment or duty in Frank Holland's unit. |
5 |
32 |
Continued as Army (Army Support). |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
A good deal ensures Frank Holland is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |