Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Frank Johnson's Contacts or Allies betrays Frank Johnson, ending Frank Johnson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Citizen (Worker). |
4 |
31 |
Frank Johnson befriend a superior in the corporation or the colony. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
34 |
Frank Johnson's business expands, Frank Johnson's corporation grows, or the colony thrives. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
40 |
Frank Johnson is rewarded for Frank Johnson's diligence or cunning. |
6 |
41 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
42 |
Good fortune |
7 |
45 |
Promoted to Citizen (Worker) rank 3. |