Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Win a prestigious prize for Freeman Stanway's work. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Entangled in a bureaucratic or legal morass that distracts Freeman Stanway from Freeman Stanway's work. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
A disaster leaves several injured, and others blame Freeman Stanway, forcing Freeman Stanway to leave Freeman Stanway's career. Gain a Rival. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Survived a risky adventure but gained nothing. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Freeman Stanway do not know what happened to Freeman Stanway. There is a gap in Freeman Stanway's memory. |