Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Furman Stanley's Contacts or Allies betrays Furman Stanley, ending Furman Stanley's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Furman Stanley's Contacts or Allies betrays Furman Stanley, ending Furman Stanley's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
35 |
A guard takes a dislike to Furman Stanley. |
6 |
35 |
Switched to Prisoner (Thug) with previous rank. |
6 |
39 |
Disgraced. Word of Furman Stanley's criminal past reaches Furman Stanley's homeworld. |
7 |
39 |
Returned to Prisoner (Fixer). |
7 |
43 |
Persecuted by a prison gang. |
8 |
43 |
Continued as Prisoner (Fixer). |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |