Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Geo Norman's business expands, Geo Norman's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
A mission goes wrong; Geo Norman and several others are captured and mistreated by the enemy. Gain Geo Norman's jailer as an Enemy. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
During a battle, defeat or victory depends on Geo Norman's actions. The ship suffers severe damage and Geo Norman is blamed for the disaster. Geo Norman is court - martialled and discharged. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Became a Drifter (Barbarian). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Nearly killed. Owe 12,500 for medical bills. |