Glen Walsh  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 47 M 10 (1) 11 (1) 8 (0) 7 (0) 6 (0) 9 (1)AB8769
Malice, Direct
 
Skills
Animals 0
Athletics (Endurance) 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 0
Medic 0
Navigation 0
Profession (Hostile Environment) 0
Recon 0
Science (Social Sciences/Psychology) 0
Seafarer 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Drifter Wanderer 14
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Susan Bowman Enemy 0 4 1 0 Sydite (F/41)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Study Science (Social Sciences/Psychology) as a hobby.
1 27 Failed as a colonist.
2 27 Failed to qualify for Field Researcher (Scholar).
2 27 Submitted to the draft.
2 27 Became a Agent (Law Enforcement) with the new title Rookie.
2 29 Go undercover to investigate an enemy.
2 29 A revolution, attack or other unusual event throws Glen Walsh's life into chaos, forcing Glen Walsh to leave the planet.
2 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 31 Voluntarily left Law Enforcement
3 31 Became a Drifter (Wanderer).
3 35 Gained a contact.
4 35 Continued as Drifter (Wanderer).
4 37 Injured. Fully recovered. Owe 2,500 for medical bills.
4 39 Promoted to Drifter (Wanderer) rank 1.
5 39 Continued as Drifter (Wanderer).
5 41 Betrayed by a friend. One of Glen Walsh's Contacts or Allies betrays Glen Walsh, ending Glen Walsh's career. That Contact or Ally becomes a Rival or Enemy.
6 41 Failed to qualify for Merchant Marine (Merchant).
6 41 Continued as Drifter (Wanderer).
6 42 Attacked by enemies that Glen Walsh easily defeat.
6 42 Gain Enemy if Glen Walsh don't already have one.
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