Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Godfrey Eade blame Godfrey Eade's commander. Gain commander as Enemy. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Godfrey Eade do not know what happened to Godfrey Eade. There is a gap in Godfrey Eade's memory. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
38 |
Make an unexpected connection outside Godfrey Eade's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
44 |
A series of bad deals and decisions force Godfrey Eade into bankruptcy. Godfrey Eade salvages what Godfrey Eade can. |