Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Golden Gibson commit a legendary crime. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Golden Gibson's Contacts or Allies betrays Golden Gibson, ending Golden Gibson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Golden Gibson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Law Enforcement (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Golden Gibson discover a world, item or information of worth to the Imperium. |
5 |
36 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
Psychologically damaged by Golden Gibson's time in the scouts. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Golden Gibson refuse to secretly provide religious rites for a dying leader or noble, because they do not share Golden Gibson's faith. |