Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Ground Assault (Marine). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
27 |
Drafted into Courier |
2 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
28 |
Became a Scout (Courier). |
3 |
32 |
Gordon Watkins's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
32 |
Became a Rogue (Thief). |
4 |
33 |
Involved in a feud with a rival criminal organization. |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
36 |
Promoted to Rogue (Thief) rank 1. |
5 |
36 |
Continued as Rogue (Thief). |
5 |
40 |
Gordon Watkins spend months in the dangerous criminal underworld. |
5 |
40 |
Promoted to Rogue (Thief) rank 2. |
6 |
40 |
Continued as Rogue (Thief). |
6 |
42 |
Involved in the planning of an impressive heist. |
6 |
44 |
Forced to continue current assignment. |
6 |
44 |
Promoted to Rogue (Thief) rank 3. |