Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Grace McDadden's time in the scouts. |
2 |
19 |
Failed to qualify for Broker (Merchant). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Switched to Drifter (Barbarian). |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Find Ancient Technology. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Betrayed by a friend. One of Grace McDadden's Contacts or Allies betrays Grace McDadden, ending Grace McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Army (Army Support) with the new title Private. |
6 |
37 |
Assigned to a peacekeeping role. |
6 |
39 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Infantry (Army). |
7 |
39 |
Continued as Army (Army Support). |
7 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
Suffer from a life-threatening illness. |
9 |
43 |
Entered Merchant Academy with the Business curriculum. |
9 |
47 |
Made lifelong friends. Gain 1 Allies. |
9 |
47 |
Graduated. |