Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Established a network of contacts. Gain 2 contacts. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Infantry (Army). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
33 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Became a Scholar (Scientist). |
8 |
46 |
Entangled in a bureaucratic or legal morass that distracts Green Meyer from Green Meyer's work. |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |