Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Caught cheating in some fashion, advancing Green Middlemiss's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
20 |
A disaster leaves several injured, and others blame Green Middlemiss, forcing Green Middlemiss to leave Green Middlemiss's career. Gain a Rival. |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
1 |
20 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Voluntarily left Field Researcher |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Green Middlemiss's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Citizen (Worker). |
3 |
26 |
Green Middlemiss is rewarded for Green Middlemiss's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
31 |
Green Middlemiss learn something Green Middlemiss should not have – a corporate secret, a political scandal – which Green Middlemiss can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
A revolution, attack or other unusual event throws Green Middlemiss's life into chaos, forcing Green Middlemiss to leave the planet. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Navy (Flight) with the new title Crewman. |
6 |
39 |
Green Middlemiss is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Contact with Government. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 2. |