Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
19 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
23 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
23 |
Continued as Noble (Diplomat). |
3 |
26 |
Become deeply involved in politics on Greg Middlemiss's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
27 |
Continued as Noble (Diplomat). |
4 |
28 |
time as a ruler or playboy gives Greg Middlemiss a wide range of experiences. |
4 |
31 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
5 |
31 |
Continued as Noble (Diplomat). |
5 |
33 |
Become deeply involved in politics on Greg Middlemiss's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
35 |
Continued as Noble (Diplomat). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Gain Enemy if Greg Middlemiss don't already have one. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Greg Middlemiss's Contacts or Allies betrays Greg Middlemiss, ending Greg Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |