Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Commanding officer takes an interest in Harris Weaver's career. |
3 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Engineer/Gunner). |
4 |
27 |
Harris Weaver is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
27 |
Became a Rogue (Enforcer). |
5 |
28 |
Backstab a fellow rogue for personal gain. |
5 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
31 |
Continued as Rogue (Enforcer). |
6 |
33 |
Harris Weaver spend months in the dangerous criminal underworld. |
6 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
35 |
Continued as Rogue (Enforcer). |
7 |
36 |
Betrayed by a friend. One of Harris Weaver's Contacts or Allies betrays Harris Weaver, ending Harris Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Became a Merchant (Free Trader). |
8 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
40 |
Continued as Merchant (Free Trader). |
9 |
42 |
Risk Harris Weaver's fortune on a possibility lucrative deal and win. |
9 |
44 |
Promoted to Merchant (Free Trader) rank 1. |