Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Hayes McMillan botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Cavalry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
A good deal ensures Hayes McMillan is living the high life for a few years. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Voluntarily left Free Trader |
8 |
43 |
Became a Entertainer (Performer). |
8 |
46 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
8 |
47 |
Promoted to Entertainer (Performer) rank 1. |