Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Heber Hanson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Heber Hanson do not know what happened to Heber Hanson. There is a gap in Heber Hanson's memory. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Heber Hanson's normal circles. Gain a Contact. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Risk Heber Hanson's fortune on a possibility lucrative deal and win. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |