Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Hector Soto went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Hector Soto's work ends up coming home with Hector Soto, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Hector Soto faith is shaken. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Hector Soto come into conflict with a splinter group Hector Soto's own religion which maintains Hector Soto's version is the wrong one. Gain 2 Rivals. |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
Gained a contact. |
7 |
37 |
Continued as Scout (Courier). |
7 |
38 |
Spend several years jumping from world to world in Hector Soto's scout ship. |
8 |
41 |
Continued as Scout (Courier). |
8 |
42 |
Hector Soto spend a great deal of time on the fringes of Charted Space. |
8 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |