Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Helen Fitget run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Helen Fitget's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Voluntarily left Courier |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
39 |
Moved to a new world. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Failed to qualify for Merchant Academy. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |