Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Helen Welch's work ends up coming home with Helen Welch, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attacked by enemies that Helen Welch easily defeat. |
5 |
35 |
Gain Enemy if Helen Welch don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Drafted into Engineer/Gunner |
6 |
40 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
40 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
44 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Attempt at commissioned failed. |
7 |
44 |
Forced to continue current assignment |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |