Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Hermon Nevil's Contacts or Allies betrays Hermon Nevil, ending Hermon Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Hermon Nevil foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
23 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Navy (Flight) with previous rank. |
3 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
24 |
Became a Scout (Explorer). |
4 |
27 |
Hermon Nevil's ship is damaged, and Hermon Nevil have to hitch-hike Hermon Nevil's way back across the stars to the nearest scout base. |
4 |
27 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
27 |
Failed to qualify for Performer (Entertainer). |
5 |
27 |
Returned to Drifter (Barbarian). |
5 |
28 |
Find Ancient Technology. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
34 |
Failed to qualify for Enforcer (Rogue). |
7 |
34 |
Continued as Drifter (Barbarian). |
7 |
37 |
Hermon Nevil do not know what happened to Hermon Nevil. There is a gap in Hermon Nevil's memory. |
8 |
37 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
41 |
A disaster or war strikes. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Hermon Nevil secretly provide religious rites for a dying leader or noble, although they do not share Hermon Nevil's faith. Gain an Ally in the family and a Rival who disagrees with Hermon Nevil's choice. |
9 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |