Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A sudden war destroys Hershel Clements's trade routes and contacts, forcing Hershel Clements to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
A police detective or rival criminal forces Hershel Clements to flee and vows to hunt Hershel Clements down. Gain an Enemy. |
4 |
24 |
Failed to qualify for Corporate Agent (Agent). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
28 |
Find valuable salvage. |
4 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
28 |
Voluntarily left Barbarian |
5 |
28 |
Became a Scholar (Physician). |
5 |
32 |
A disaster or war strikes. |
5 |
32 |
Injured. |
5 |
32 |
The planetary government interferes with Hershel Clements's research for political or religious reasons. Hershel Clements continue working openly and gain an Enemy. |
6 |
32 |
Continued as Scholar (Physician). |
6 |
36 |
Win a prestigious prize for Hershel Clements's work. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Scientist (Scholar). |
7 |
36 |
Continued as Scholar (Physician). |
7 |
39 |
A rival researcher blackens Hershel Clements's name or steals Hershel Clements's research. Gain a Rival. |
8 |
40 |
Continued as Scholar (Physician). |
8 |
42 |
Make a breakthrough in Hershel Clements's field. |