Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Hershel Rand's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Psychologically damaged by Hershel Rand's time in the scouts. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
30 |
Hershel Rand befriend a superior in the corporation or the colony. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
39 |
One of Hershel Rand's pieces of art is stolen, and the investigation brings Hershel Rand into the criminal underworld. |
7 |
42 |
Promoted to Entertainer (Performer) rank 1. |
8 |
42 |
Voluntarily left Performer |
8 |
42 |
Became a Scholar (Physician). |
8 |
45 |
Assigned to work on a secret project for a patron or organisation. |
8 |
46 |
Promoted to Scholar (Physician) rank 1. |