Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Hilliard Watson's actions. The ship suffers severe damage and Hilliard Watson is blamed for the disaster. Hilliard Watson is court - martialled and discharged. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Gain Enemy if Hilliard Watson don't already have one. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was wildly successful. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Hilliard Watson come into conflict with a splinter group Hilliard Watson's own religion which maintains Hilliard Watson's version is the wrong one. Gain 1 Rivals. |
7 |
38 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Retired. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
44 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |