Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Hiram Fuller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
During a battle, defeat or victory depends on Hiram Fuller's actions. Hiram Fuller actions lead to an honorabe discharge. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Returned to Navy (Engineer/Gunner). |
5 |
36 |
Lost eye or limb. Fully recovered. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Hiram Fuller faith is shaken. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Opponents of Hiram Fuller's belief system ambush Hiram Fuller. |
7 |
41 |
Severely injured. Owe 10,000 for medical bills. |
8 |
41 |
Failed to qualify for Thief (Rogue). |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Hiram Fuller do not know what happened to Hiram Fuller. There is a gap in Hiram Fuller's memory. |