Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Drafted into Merchant Marine |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Hobson Brew is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Hobson Brew's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
40 |
Criticised a questionable political leader on Hobson Brew's homeworld, causing his downfall. Gain an Enemy |
6 |
40 |
Public opinion turns on Hobson Brew. |
7 |
42 |
Continued as Entertainer (Journalist). |
7 |
43 |
Public opinion turns on Hobson Brew. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
47 |
Hobson Brew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |