Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A police detective or rival criminal forces Houston Horton to flee and vows to hunt Houston Horton down. Gain an Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Accepted a deal with criminal or other figure under investigation. |
7 |
40 |
Failed to qualify for Thief (Rogue). |
7 |
40 |
Became a Drifter (Barbarian). |
7 |
41 |
Spend time with an alien race. Gain a contact. |