Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Gain Enemy if Houston Peters don't already have one. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Drafted into Merchant Marine |
3 |
29 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Houston Peters's normal circles. Gain a Contact. |
5 |
33 |
Voluntarily left Merchant Marine |
5 |
33 |
Became a Scholar (Scientist). |
5 |
36 |
Win a prestigious prize for Houston Peters's work. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Physician (Scholar). |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
Moved to a new world. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
45 |
Promoted to Scholar (Scientist) rank 1. |