Scout Howell Cumming  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 47 M 6 (0) 7 (0) 5 (-1) 10 (1) 10 (1) 4 (-1)675AA4
Eager
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 0
Athletics 0
Broker 0
Deception 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Investigate 1
Mechanic 0
Persuade 1
Pilot 0
Recon 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 2
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout13
Agent Corporate Agent Field Agent23
Drifter Wanderer 01
Entertainer Journalist 01
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Ansel Tilcott Contact 3 2 6 1 Swanfeh (M/59)
Ansel Tilcott gains in power.
Maria Hislop Contact 1 2 2 2 Dynchia, Imperium (F/43)
Sylvia Davis Enemy 0 3 3 3 Dynchia, Imperium (F/48)
Maxwell Barbary Contact 3 1 1 4 Dynchia, Imperium (M/88)
Jenny Gray Contact 2 6 1 1 Dynchia, Imperium (F/34)
Very bad falling out.
Audie Graham Ally 6 0 0 1 Dynchia, Imperium (F/59)
Audie Graham is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Howell Cumming survey an alien world.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 26 Howell Cumming's ship is damaged, and Howell Cumming have to hitch-hike Howell Cumming's way back across the stars to the nearest scout base.
2 26 Gain 2 Contacts. Gain 1 Enemies.
3 26 Became a Agent (Corporate Agent).
3 29 Howell Cumming went above and beyond the call of duty.
4 30 Continued as Agent (Corporate Agent).
4 32 An investigation takes on a dangerous turn.
4 34 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 34 Continued as Agent (Corporate Agent).
5 35 Established a network of contacts. Gain 2 contacts.
5 38 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
6 38 Voluntarily left Corporate Agent
6 38 Failed to qualify for Enforcer (Rogue).
6 38 Became a Drifter (Wanderer).
6 40 Howell Cumming do not know what happened to Howell Cumming. There is a gap in Howell Cumming's memory.
7 40 Became a Entertainer (Journalist).
7 41 Nearly killed. Owe 10,000 for medical bills.
8 41 Returned to Scout (Explorer).
8 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 42 Entered Merchant Academy with the Business curriculum.
9 44 Made lifelong friends. Gain 1 Allies.
9 45 Dropped out of the merchant academy.
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