Huey Martin  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Halka 47 M 6 (0) 2 (-2) 6 (0) 9 (1) 6 (0) 6 (0)2 (-2)626966
Expressive
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 2
Mechanic 0
Recon 3
Streetwise 0
Survival 0
Telekinesis 1
Telepathy 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent33
Psion Psi-Warrrior Psi-Soldier13
Drifter Wanderer 01
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Good fortune
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 25 An investigation takes on a dangerous turn.
2 25 Huey Martin's work ends up coming home with Huey Martin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 31 Victim of a crime
5 34 Continued as Psion (Psi-Warrrior).
5 37 Advanced training in a specialist field.
5 38 Promoted to Psion (Psi-Warrrior) rank 1.
6 38 Continued as Psion (Psi-Warrrior).
6 40 Pick up potentially useful information using Huey Martin's psychic powers.
6 42 Forced to muster out.
7 42 Became a Drifter (Wanderer).
7 45 Nearly killed. Owe 40,000 for medical bills.
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