Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Psychologically damaged by Hunter Wareham's time in the scouts. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
28 |
Unit is slaughtered in a disastrous battle, for which Hunter Wareham blame Hunter Wareham's commander. Gain commander as Enemy. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
32 |
A disaster leaves several injured, and others blame Hunter Wareham, forcing Hunter Wareham to leave Hunter Wareham's career. Gain a Rival. |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |