Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
28 |
Birth or Death involving a family member or close friend. |
2 |
31 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
31 |
Continued as Marine (Star Marine). |
3 |
32 |
A mission goes disastrously wrong due to Hyman Hislop's commander’s error or incompetence, but Hyman Hislop survive. |
3 |
32 |
Report commander and gain an Enemy. |
3 |
35 |
Attempt at commissioned failed. |
3 |
35 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
35 |
Attempted to change assignments. |
4 |
35 |
Failed to qualify for Ground Assault (Marine). |
4 |
35 |
Continued as Marine (Star Marine). |
4 |
39 |
A new romantic starts. Gain an Ally. |
4 |
39 |
Attempt at commissioned failed. |
4 |
39 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
5 |
39 |
Continued as Marine (Star Marine). |
5 |
42 |
A mission goes wrong; Hyman Hislop and several others are captured and mistreated by the enemy. Gain Hyman Hislop's jailer as an Enemy. |
6 |
42 |
Became a Drifter (Wanderer). |
6 |
46 |
Promoted to Drifter (Wanderer) rank 1. |