Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Hyman Roland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Gained a contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Rogue (Enforcer). |
6 |
36 |
A crime lord considers Hyman Roland his protégé. |
6 |
39 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
39 |
Voluntarily left Enforcer |
7 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
40 |
Become deeply involved in politics on Hyman Roland's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
44 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |