Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
38 |
Vessel participates in a diplomatic mission. |
6 |
38 |
Gain a contact. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
42 |
Became a Merchant (Free Trader). |
8 |
44 |
A sudden war destroys Ida Shelton's trade routes and contacts, forcing Ida Shelton to flee that region of space. |
8 |
44 |
Gain rebels as Enemy |
8 |
46 |
Promoted to Merchant (Free Trader) rank 1. |