Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Irene Hunter is sent to a new community or parish to preach The Word among the poor. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Irene Hunter have been following false teachings! |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Colonist (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Make an unexpected connection outside Irene Hunter's normal circles. Gain a Contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Returned to Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Irene Hunter's Contacts or Allies betrays Irene Hunter, ending Irene Hunter's career. That Contact or Ally becomes a Rival or Enemy. |