Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Irene Peters's ship is damaged, and Irene Peters have to hitch-hike Irene Peters's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Drifter (Barbarian). |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
31 |
Vessel participates in a diplomatic mission. |
5 |
31 |
Gain a contact. |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
37 |
Irene Peters foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
41 |
Vessel participates in a notable military engagement. |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
44 |
Vessel participates in a diplomatic mission. |
8 |
45 |
Forced to muster out. |