Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Make a breakthrough in Irving Carroll's field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Refused to perform research that goes against Irving Carroll's conscience. |
3 |
30 |
Promoted to Scholar (Scientist) rank 3. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Win a prestigious prize for Irving Carroll's work. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Irving Carroll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |