Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A sudden war destroys Irwin Mathew's trade routes and contacts, forcing Irwin Mathew to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Entertainer (Artist). |
2 |
24 |
Works is especially well received and popular, making Irwin Mathew a minor celebrity |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
26 |
Invited to take part in a controversial event or exhibition that improves Irwin Mathew's social standing. |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
32 |
Promoted to Entertainer (Artist) rank 3. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Irwin Mathew far from home. |
6 |
34 |
Became a Rogue (Thief). |
6 |
35 |
Arrested and charged. |
6 |
35 |
Hired a lawyer to beat the charges. |
6 |
38 |
Promoted to Rogue (Thief) rank 1. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Continued as Rogue (Thief). |
7 |
41 |
Involved in a feud with a rival criminal organization. |
7 |
42 |
Promoted to Rogue (Thief) rank 2. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Enforcer (Rogue). |
8 |
42 |
Continued as Rogue (Thief). |
8 |
46 |
A police detective or rival criminal forces Irwin Mathew to flee and vows to hunt Irwin Mathew down. Gain an Enemy. |