Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Assigned to a peacekeeping role. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Betrayed by a friend. One of Ivey Pierce's Contacts or Allies betrays Ivey Pierce, ending Ivey Pierce's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Voluntarily left Corporate Agent |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
A police detective or rival criminal forces Ivey Pierce to flee and vows to hunt Ivey Pierce down. Gain an Enemy. |
5 |
32 |
Failed to qualify for Surveyor (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Ivey Pierce's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Risk Ivey Pierce's fortune on a possibility lucrative deal and win. |
7 |
44 |
Forced to muster out. |