Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |