Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Invited to take part in a controversial event or exhibition that injures Jacob Morrissy's social standing. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Gain Enemy if Jacob Morrissy don't already have one. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Jacob Morrissy do not know what happened to Jacob Morrissy. There is a gap in Jacob Morrissy's memory. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Make an unexpected connection outside Jacob Morrissy's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |