Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Caught cheating in some fashion, advancing James Anderson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
25 |
An expedition or voyage goes wrong, leaving James Anderson stranded in the wilderness. |
2 |
25 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Make a breakthrough in James Anderson's field. |
3 |
30 |
Promoted to Scholar (Physician) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Continued as Scholar (Physician). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Scholar (Physician) rank 4. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Scholar (Physician) rank 5. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
41 |
Advanced training in a specialist field. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Make an unexpected connection outside James Anderson's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |