Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Jamie Carr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
26 |
Thrown into a brutal ground war |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Surrounded and outnumbered by the enemy, Jamie Carr hold out until relief arrives. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Gain Enemy if Jamie Carr don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Jamie Carr easily defeat. |
6 |
39 |
Gain Enemy if Jamie Carr don't already have one. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Gained a contact. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 2. |