Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Army Academy) |
1 |
15 |
Widely recognized. |
1 |
15 |
Dropped out of military academy. |
2 |
15 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
19 |
A mission goes wrong and Jar Murphy is stranded behind enemy lines. Ejected from the service. |
3 |
19 |
Became a Dolphin Civilian (Liaison). |
3 |
23 |
Jar Murphy's companions are attacked by fierce sea creatures! Jar Murphy flee gain one of the survivors as an Enemy. |
4 |
23 |
Continued as Dolphin Civilian (Liaison). |
4 |
27 |
Jar Murphy fail a dangerous mission to rescue people in a sinking vessel or underwater city. |
5 |
27 |
Continued as Dolphin Civilian (Liaison). |
5 |
30 |
Jar Murphy rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
5 |
31 |
Forced to muster out. |
6 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Dolphin Military (Guardian). |
6 |
32 |
Spend a lengthy period serving as an auxiliary aboard a spacecraft operating underwater, such
as a system defence boat. |
6 |
35 |
Promoted to Dolphin Military (Guardian) rank 1. |
7 |
35 |
Continued as Dolphin Military (Guardian). |
7 |
37 |
Jar Murphy is assigned to a joint mission with an intelligence agency to catch spies or insurgents operating near underwater base facilities. Gain an intelligence agent as a Contact. |
8 |
39 |
Voluntarily left Guardian |
8 |
39 |
Became a Entertainer (Performer). |
8 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Jar Murphy far from home. |
8 |
43 |
Promoted to Entertainer (Performer) rank 1. |
9 |
43 |
Continued as Entertainer (Performer). |
9 |
45 |
Join homeworld’s celebrity circles |
9 |
47 |
Promoted to Entertainer (Performer) rank 2. |